Corporate Drones

All your browser are belong to me

some good news around the street corner…

I will only post this picture those pictures right now and you will figure it out. Later I will explain more and lay down my plans for the next months…

multi

Screenshot-map

To Banshee, Newbie_X11 and Thanatos: Yeah..im giving in! Its about fucking time! Let the texture mapping begin.

To everyone else: both experiments are still VERY early and currently unusable. The texture mapping is mostly a very insecure code (handling video memory directly) and very inneficient. Im tweaking as much as I can. Im still trying to figure out how to do floor and ceiling textures fast.

The multiplayer code already be obtained @ SVN,but is very unfriendly and not very useful. Right now, all it does it sync both players on the map, but doesnt handle game logic at all.

I sincerely dont know how long will it take to finish this, as now Im working (as a intern) at Nano Games (hoohay! gone pro!) and we’re developing some really cool games (after all, I would only join a company if I really like their games).

There is a third experiment that I might post here around the weekend…who knows?

August 21, 2009 - Posted by nomadsoul | EZX, Eee, H4X0|2, Maemo, announcement, anuncios, defective-by-design, do-it-yourself, english posts, gamedev, gaming, linux, mobile, ubuntu, windows mobile | | 2 Comments

2 Comments »

  1. Hum… Mapeamento de texturas Animal. very cool.

    eu comecei a me aventurar na geração de terreno acho que até o final do ano consigo ter um game.

    Comment by Gabriel | August 27, 2009 | Reply


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